Lumache
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    • Bullet
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Index

A | B | D | G | I | O | R | S | T | W

A

  • attacker (Bullet attribute)

B

  • Bullet (built-in class)

D

  • damage (Bullet attribute)
  • destroy_on_hit (Bullet attribute)

G

  • getDamage() (Bullet method)
  • getTarget() (Bullet method)
  • grazed (Bullet attribute)

I

  • isBullet() (Bullet method)

O

  • onCollide() (Bullet method)
  • onDamage() (Bullet method)
  • onWaveSpawn() (Bullet method)

R

  • remove_offscreen (Bullet attribute)

S

  • setSprite() (Bullet method)
  • sprite (Bullet attribute)

T

  • test() (Bullet method)
  • time_bonus (Bullet attribute)
  • tp (Bullet attribute)

W

  • wave (Bullet attribute)

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